# 대마왕의 유니티 URP 셰이더 그래프

- [Part 02 | URP와 셰이더 그래프](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-02-or-urp.md)
- [Part 03 | 셰이더를 익히기 위한 기반 지식들](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-03-or.md)
- [Part 04 | 셰이더 그래프 만들기와 Property](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-04-or-property.md)
- [Part 05 | Shader Graph 기본 조작하기 1 : 색상 출력](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-05-or-shader-graph-1.md)
- [Part 06 | Shader Graph 기본 조작하기 2 : 분해와 재조립, 노드와 색상의 연산과 감마 코렉션](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-06-or-shader-graph-2.md)
- [Part 07 | 색상과 텍스쳐의 연산, Lerp](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-07-or-lerp.md)
- [Part 08 | UV를 다루는 방법을 배워봅시다](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-08-or-uv.md)
- [Part 09 | 버텍스 컬러를 이용해 봅시다](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-09-or.md)
- [Part 10 | Lit Shader Graph를 이용해 봅시다](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-10-or-lit-shader-graph.md)
- [Part 11 | Lit 셰이더의 추가 기능과 응용기능을 사용해 봅시다](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-11-or-lit.md)
- [Part 12 | Digital Light 이론](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-12-or-digital-light.md)
- [Part 13 | 커스텀 라이트 - Lambert Light](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-13-or-lambert-light.md)
- [Part 14 | Fresnel(프레넬)](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-14-or-fresnel.md)
- [Part 15 | 커스텀 라이트 2](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-15-or-2.md)
- [Part 16 | 커스텀 라이트 완성](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-16-or.md)
- [Part 17 | NPR Rendering](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-17-or-npr-rendering.md)
- [Part 18 | 큐브맵 리플렉션 (Cubemap Refelction)](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-18-or-cubemap-refelction.md)
- [Part 19 알파와 뎁스 버퍼 (Alpha & Depth buffer)](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-19-alpha-and-depth-buffer.md)
- [Part 20 | 응용하기](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-20-or.md)
- [Part 21 | 물 만들기](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-21-or.md)
- [Part 22 | 스텐실(Stencil)](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-22-or-stencil.md)
- [Part 23 | 포스트 프로세스 (Post Process)](https://lazyartisan.gitbook.io/note/main-page/books/urp/part-23-or-post-process.md)


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